Games These are some of the games that I have worked on, mainly during game jams. To see the rest of my games, have a look at my itch.io page.

StarSCALERS
Top-down bullet hell shooter set in space, where you control a ship that can change sizes. Created for the GMTK 2024 Game Jam.
Itch
Dice2Roll
A dice puzzle game for the GMTK 2022 Game Jam, in which the player needs to get two dice to add up to a specific number across multiple levels.
Itch
Rabbids Coding
A level design competition made by Ubisoft in partnership with Bibliothèque Sans Frontières.
Along with two friends we created and tested multiple levels, submitted them to the competition. The level we made was added to the game as: level 33.
Itch
Rooted
A game created for GGJ23, in which the player tries to find water while controling a tree root, all whilst navigating a maze-like path and avoiding hitting yourself or any obstacles.
ItchBubbleMania
A quick platformer developed for GGJ25, where you use bubbles to boost your speed and jumps in order to complete a series of levels and compete against your old and the developers times.
Itch
Shifty 8s
This game was created in a team of 3 for the Major Jam 4: Cosmic. The limitation was: Player has to cheat.
I originally suggested the idea of creating a card game, and as a team we iterated on it until we came up with the final product. I was in charge of design, UI, and creating the AI.
Itch